Oh, absolutely. Out of all the playable Vergil renditions this one is my least favorite just because of the implications of what doing what they did means.
The way they overhauled his DT's is somewhat lackluster. Almost like they animated a few more movements from the main game, recreated the weapons and movesets from the pervious SE's and left it at that. So little of this rendition of Vergil is new that it's almost nothing. Since they didn't even add a standard DT and went for the Dpplngr and SDT (which is so close to being STD it comes off as rather tragic) it left me with the impression that they didn't want to bother with the creation of a new asset. By eliminating the standard DT you don't have to recreate 3 new DT designs so, why bother?
With DmC they had an entire campaign for Vergil, of his own. Once you go there there is no going back. If the previous game does more than the sequel, which, by the way, is the most successful DMC game to date, it's a notable step back.