• Welcome to the Devil May Cry Community Forum!

    We're a group of fans who are passionate about the Devil May Cry series and video gaming.

    Register Log in

Final Fantasy XIII Review (PS3)

Chaos Raiden

Avid Gamer & Reviewer
Final Fantasy XIII has proven to be a controversial Final Fantasy game to Final Fantasy fans. Many people pointed out for being linear, no towns, no mini games, departure from older FF games, etc. I will try my best to review this game in an unbiased way.

Storyline

Final-Fantasy-XIII_2010_03-05-10_12.jpg


From left to right: Sazh (the afro guy), Vanille (the red haired, bubbly girl), Snow (the self proclaimed Hero), Lightning (the hot strawberry blonde haired girl), Hope (the silver young boy), and Fang (the sexy black haired woman).​

Small story summary taken from Wikipedia:

The game takes place in the fictional floating world of Cocoon, whose government, the Sanctum, is ordering a purge on civilians who have supposedly come into contact with those from Pulse, the much-feared world below. Lightning, a former soldier from Cocoon, begins her fight against the government in order to save her sister, who has been branded a Pulse l'Cie—unwilling servants to the beings known as the fal'Cie, who maintain order on both Cocoon and Pulse—and thus has become an enemy of Cocoon. Lightning is soon joined by a band of allies, and together the group also become l'Cie after their encounter with a Pulse fal'Cie. Together, they rally against the Sanctum, while also trying to discover their "Focus" as l'Cie—the tasks they must complete before their time comes to an end.

I will be honest. I love the story, yet I didn't like it much. The story may appeal to some people, or may not. Too tragic, weak storyline filled with weird and hard to understand terms, lack of memorable villains, etc. and However, I find that this game have their own sad and emotional moments, for each characters.

The characterisation for the main characters are well implemented, especially Lightning, Snow, Sazh, and Hope. However, there are certain problems. First of all, the too much focus given to the main characters until there is nothing much to explain about the supporting characters. Even though I am intrigued with the playable characters fates and personalities, but I can't help wondering what happen to the supporting characters, whether they are dead or alive. This especially applies to the ending, where it can be said that you know nothing about the supporting characters in the ending.

I can only surmise that the the Japanese release of Final Fantasy XIII for Xbox 360 will have a new epilogue for that game, which I may be getting my hands on it. However, I expect the same fair treatment for the PS3 version and the Xbox 360 version for US as DLC or something. Or better yet, Final Fantasy XIII: International Edition which contains the new epilogue and extra content for PS3 and Xbox 360 as well.

Perhaps Final Fantasy fans will think this game has the worst Final Fantasy story of all Final Fantasy games, but I find the story is much better than Final Fantasy XII. However, everyone has their own story preferences, so I leave to you and players to judge yourself how good or bad the story is. To me, good characterisation for the main characters, but mediocre story.

Gameplay

Like any other FF games, you will encounter enemies while traveling. However, you can see them instead of random encounter. You can choose to battle them or avoid them. However, defeating them is crucial to gain CP.

Final-Fantasy-XIII_2010_03-05-10_39.jpg


The Crystarium System is a similar system like License Board from FFXII and Sphere Grid from FFX. However, it is much more simpler and less frustrating.​

Crystogen Points (CP) are used to increase your stats you gonna need a certain amount to increase your stats or learn new ability. For example, to learn the ability Fire, you need to spend 300 CP in order to learn it. For example 2: To get a HP: +50 upgrade, you need to spend 500 CP to get the increment. You can only advance to certain Stages in certain chapters, so it would be best if you max out your Role stats and abilities as much as possible before proceeding to the next chapter.

Final-Fantasy-XIII_2010_02-12-10_24.jpg


Each character have their own set of Roles, and will set up different battle formation by the name of Paradigm.

There are 6 Roles. Commando, Ravager, Sentinel, Medic, Saboteur, and Synergist. Each role have their own specific abilities and are restricted to those abilities. For example, Ravager can't use the Attack command, whereas Commando can't use any of Ravager's abilities. Here are the list down:

Commando - Specialises in physical attacks and non elemental magic.

Ravager - Specialises in elemental magic like Fire and Thunder.

Sentinel - Specialises in defense and drawing enemy attacks while defending. Also can counterattack with the right ability.

Medic - Specialises in healing magics like Cure, Raise and Esuna.

Saboteur - Specialises in inflicting status ailments and debuffs on enemies.

Synergist - Specialises in enhancing party member's stats with Protect, Shell, Haste, etc.


With a party member of three different or same roles, it will set up a battle formation called Paradigm. Each Paradigm is unique, and there is a mixture of it. For example, with the setup of Lightning's Role as Commando, Snow's Role as Ravager and Hope's Role as Ravager, the Paradigm is named Relentless Assault. You should try and mix in Roles to create different Paradigms to overcome your enemies and defeating tough bosses. You can either customise your own Paradigms, or you can generate a Paradigm automatically by balanced, offensive, or defensive setups. You can set up to 6 Paradigms.

Each character have only 3 Roles. However, as you progress further into the game, each character can access to all 6 Roles, but the 3 Roles besides the default ones for each character will cost more CP.

During battle, you can shift your Paradigms anytime. This is called Paradigm Shift. This is crucial to suit the conditions during battle, like when your characters are in low HP after a powerful attack by a boss. Master it to overcome your enemies.

Final-Fantasy-XIII_2010_03-05-10_01.jpg


You can deal more damage to Staggered enemies. The higher the Stagger Gauge, the more damage dealt.​

When fighting in a battle, you can only control the party leader, and the rest of the party will be controlled by A.I.. If the party leader is KO'ed, then Game Over. You can Retry as many times if you have been defeated. However, keep noted that sometimes your stats is enough to defeat the boss, or you have set up the wrong Paradigms.

Each enemy has their own Stagger Point. If you have chained your attacks enough to break your enemy's chain gauge, the enemy will be in Stagger mode, where you can deal more damage to it. This applies to regular enemies and bosses. If you keep attacking during your enemy's Stagger mode, the damage dealt will be increasing until the Stagger Point decreases to zero. Keep in mind that each enemy have different Stagger Points. Commando abilities build the Stagger gauge slower, while Ravager build the Stagger gauge fastest. Using appropriate Paradigms like Relentless Assault and Tri-Disaster can break enemy's chain gauge faster than usual.

Final-Fantasy-XIII_2009_11-13-09_01.jpg


Meet Odin, Lightning's Eidolon.​

Each character have their own summons in the games called Eidolons. You can summon them by spending TP (Technical Points). However, only the party leader can summon. Each summon is unique. For example, Lightning's Odin specialises in Thunder magic and physical attacks, with his Zantetsuken can be instant kill to enemies. Each Eidolon have their own Gestalt Mode (vehicle mode), which is used to execute special attacks and their own ultimate attacks. When you summon an Eidolon, the party leader will be fighting the enemies with his/her Eidolon, with the rest of party dismissed for that battle. The Eidolons can only stay in a certain period of time, and you can build up the Gestalt Gauge by chaining attacks to Eidolon to execute more moves during Gestalt Mode.

Each character have their own unique weapons. They can use the same accessories, but not weapons. You can either upgrade your weapons bu using enemies' loots, which offers EXP. Each weapon have their own levels, and requires certain amount of EXP to level up. The higher the level of a weapon, the stronger it is. This applies to accessories as well.

Final-Fantasy-XIII_2010_02-12-10_17.jpg


Not only until Chapter 11 that the game starts to feel more open than usual.

The progressing of this game is extremely linear by nature. You just have to run/walk to certain destinations (pointed in your mini map), watch a scene, proceed again, fight a boss, end of the chapter. This applies to Chapter 1 to 10, and 12 to 13. There are little to none puzzles in this games, and technically, there is no backtracking until Chapter 11. There are no towns in this game and no mini games as well.


I love the battle system, yet the linear progression can kill the mood of playing the game. There isn't much challenge to proceed in each chapters, except tough bosses and enemies. By advancing sufficiently in your Crystarium in each character's roles, the battles are much more doable. In short, you need to grind your stats and abilities to proceed in each chapter. Nothing more, except running to the destinations.

Graphics

Final-Fantasy-XIII_2010_02-12-10_36.jpg


Spectacular graphics. Beautiful environments and well made characters.​

As one could expect from a Final Fantasy game. Beautiful visuals complementing the characters, monsters, and environments. So far, this would be the best looking Final Fantasy game, yet.

I have no complains here, except that monsters should have more variety instead of palette swap of each other. Feels more original, to me.



To be continued...
 

Meg

Well-known Member
Moderator
I shall be keeping a close watch on this review. :ninja:

Just kidding! Good job so far. :D
 

Chaos Raiden

Avid Gamer & Reviewer
Sound


Final-Fantasy-XIII_2009_11-19-09_04.jpg
Excellent voice casting, except for Vanille's voice actress. Beautiful, masterpiece soundtrack.

The voice acting in the game is quite good overall. Each voice actors fit their roles perfectly. However, I have problems to get used to Vanille's voice. Her accent (Australian, I think) is annoying, and too bubbly. Even Fang's accent is way better than hers. Perhaps other people has no problem with Vanille's voice, but I do.

The soundtrack is a spectacularly made. Even though Nobuo Uematsu is absent for this soundtrack, Masashi Hamauzu and the rest of the music arrangers did a commendable job for doing the soundtrack. Snow's Theme, particularly, are unexpected as it is a rock track made by Masashi Hamauzu, which is unusual. The theme is excellent made. The same goes to every other music pieces, especially the main theme of Final Fantasy XIII. The main battle theme, Blinded By Light, is perhaps one of the best FF battle themes I ever heard.

However, I am not particularly fond of having Leona Lewis's song My Hands replacing Sayuri Sugawara's Kimi ga iru kara as the main FFXIII theme song. Even though My Hands is good, but replacing the original theme song with an entirely different genre felt so... wrong. This shows that Square Enix USA is lazy. Use a licensed song instead of localising it. Perhaps if Leona Lewis sang the English version of Kimi ga iru kara, it would be much better, or keeping the original song intact.

Replay Value
Final-Fantasy-XIII_2010_02-12-10_34.jpg
Low replay value.

There is nothing much you can do after you beat the game. You can either attempt to get all Trophies for PS3 or Achievements for Xbox 360, grinding to get your Role Levels to the maximum, complete Missions, etc. Since the game has no towns or mini games, there is not much replay value.

Should the game have towns (one or two is fine already) and mini games, perhaps more people will like the game.

Conclusion

Final-Fantasy-XIII_2009_04-28-09_01.jpg
You will either love the game, or hate it with passion.

In conclusion, I love this game, despite how different it is than other FF games. The main complaint with this game is how linear it is, which I have to agree with other people.

Personally, I enjoy this game much better than FFXII, partly because it is less frustrating, and have much more emotional story. Like I said, the storyine can be great to some people, and bad to others.

Many FF fans consider this is not a true FF game due to the linearity. RPG fans also considered this game is not RPFG However, I believe that it is necessary for a mainstream game to take drastic changes to appeal to more people. Unfortunately, Square Enix cut too much content that makes this game felt like a rushed final product, which makes players unsatisfied, and they have failed in part of making changes in new FF games.

If you have both PS3 and Xbox 360, it is recommended that you get the PS3 version. It is uncompressed, and does not require disc changing. Although the Xbox 360 version has minor audio and video compression, it is still a great looking game.

This game deserves at least a rent. If you like the game, good for you. If not, you can choose other games. I hoped that Final Fantasy Versus XIII will be much better than this game, regardless.


Score

Story - 7/10
Gameplay - 6/10
Graphics - 10/10
Sound - 9/10

Final score: 32/40 or 8.0/10

Pros and Cons

Pros

- Emotional storyline.
- Great main playable characters.
- Good voice acting.
- Spectacular music.
- Addicting new battle system.
- Absolutely great graphics.
- Great graphics and visual.
- Easy to learn tutorials.

Cons

- Very, very linear progression.
- Little replay value.
- Story may not appeal to a lot of people.
- Not much exposure to the supporting characters.
- Battle system may turn off some players for being 'too automatic'.
- No towns.
- No mini games.
- Vanille's voice acting is bad. Her accent is annoying.
- The Eidolons may be a ripoff of Transformers.
- Not much control to the rest of the party members except your party leader.
- Lack of memorable human villains.
- Not much human boss fights. I expected a boss fight with Rosch and Jihl in this game.
 

Meg

Well-known Member
Moderator
I am so happy you said that Eidolons are rip offs of Transformers! I thought I was the only one that thought that! :lol:

Nice review, CM.
 

Chaos Raiden

Avid Gamer & Reviewer
Meg;285383 said:
I am so happy you said that Eidolons are rip offs of Transformers! I thought I was the only one that thought that! :lol:

Nice review, CM.

Thanks. :D

It is, but I can't help but find how cool the Eidolons are. The opening scene for Chapter 12 is especially awesome.
 

Meg

Well-known Member
Moderator
Chaos Master;285384 said:
Thanks. :D

It is, but I can't help but find how cool the Eidolons are. The opening scene for Chapter 12 is especially awesome.

You mean the part with Lightning doing crazy awesome things? :wub: :wub: :wub: Yeah I'd say thats a pretty good scene. XD
 

Chaos Raiden

Avid Gamer & Reviewer
Meg;285385 said:
You mean the part with Lightning doing crazy awesome things? :wub: :wub: :wub: Yeah I'd say thats a pretty good scene. XD

Yeah. I find that Snow's Shiva Sisters Gestalt Mode is also awesome. :cool: It's not everyday you can get two hot chicks that can transform to a bike.
 

Meg

Well-known Member
Moderator
Chaos Master;285386 said:
Yeah. I find that Snow's Shiva Sisters Gestalt Mode is also awesome. :cool: It's not everyday you can get two hot chicks that can transform to a bike.

Exactly why I don't like it. :p
 

Meg

Well-known Member
Moderator
I do have one criticism with your review. You didn't have a section for the characters. :p XD
 

Meg

Well-known Member
Moderator
Mhm. I shall be monitoring your progress to make sure you don't make any...mistakes. ;)
 

Chaos Raiden

Avid Gamer & Reviewer
Meg;285393 said:
Mhm. I shall be monitoring your progress to make sure you don't make any...mistakes. ;)

It didn't matter because everyone makes mistakes. :p

EDIT: Already added the characterisation part. It is in the Story section.
 

Meg

Well-known Member
Moderator
There is a serious lack of Lightning BS in that review. :dry:

Just kidding! :lol:
 

Ebony

Dante enthusiast!
Premium
Nice review, it made me actually miss the game because I got completely obsessed with it....finished it, then didn't go back to it at all. :(
 

Vergil'sBitch

I am Nero's Mom & Obsessed fan girl
Premium
Nice review CM.

I bought the game today. £20 For the collectors edition (pre-owned).
Got other jobs to do before I can try it out though :(
 
I guess i am on the camp which hates this game with lots and i mean LOTS of passion,
first of all I found the storyline horrible with all the go around doing i dont know what thingy, the characters were horrible too except for sazh, snow and fang which were quite interesting.
The storyline would have been acceptable if not the very very dull combat system, i really cant get why did square downgrade the perfect battle system of FFXII and instead made turn battles and semi random encounters return. The battles are very boring too it goes like press X, paradigm shift, Press X again, Paradigm shift etc.
Finally the exploration is completely nonexistant, i heard a lot of the exploration on Gran Pulse but when i arrived there i was so disappointed by that, it felt bad.
As a last note, the game has some of the best graphics to date, the music is great too and voice acting is superb, except for the moans of vanille.
this is my review and i give the game a 3/10 (Dull) score.
 
Top Bottom