V
Oldschool DMC fan
...the DT designs in each of the DMC games? Did they meet your expectations of what a devil form of that character/weapon would look like? Did you like them or hate them, or have any particular thoughts on them?
Personally the only DT (and strictly speaking it ain't one) that I really like, is Sparda's. There's just something totally appropriate to me about his form and even the strangeness and awkwardness of it. The other is Nero's - or rather the idea of the demonic presence materialising behind and above him that I really liked, rather than a demonic form fusing with him and his clothes, as in DMC1 or 3.
Other devil forms such as Ifrit or Alastor were all right, as it sort of implies the temporary take over of your character by the soul in the devil arm. There's something really weird about the ones in DMC3 to me, though. They look a bit too reptilian (or something) for my liking.
In DMC2 I didn't much like the DT forms. Although Dante's majin form reminds me vaguely of Nelo Angelo and Nero's DT.
And Nelo Angelo I can't class as a DT since it appears to be actual armour and not a true form. Loved it, though. It really oozes a sense of rock-like immovable power, and the idea of him looking as though he's made of metal or stone I rather liked as well, as it befits his character as it turns out.
...You?
Edit: Oh, I also thought Credo's DT form was interesting as it wasn't so obviously demonic, but really quite aesthetically pleasing rather than looking brutish or twisted. When I think about it, it must have been difficult decisions along the way for the developers choosing a suitable demonic form for Dante and Co. in each game - trying not to be too cliche, but at the same time retaining culturally-recognisable demonic (or angelic) features, like horns and claws, cloven hoofs, wings and feathers and things like that. Having the form fuse with the character's clothing was an interesting idea, although I'm still not sure if I like it, or the more bestial forms they came up with such as Lucia's DT or Vergil and Dante's in 3.
Personally the only DT (and strictly speaking it ain't one) that I really like, is Sparda's. There's just something totally appropriate to me about his form and even the strangeness and awkwardness of it. The other is Nero's - or rather the idea of the demonic presence materialising behind and above him that I really liked, rather than a demonic form fusing with him and his clothes, as in DMC1 or 3.
Other devil forms such as Ifrit or Alastor were all right, as it sort of implies the temporary take over of your character by the soul in the devil arm. There's something really weird about the ones in DMC3 to me, though. They look a bit too reptilian (or something) for my liking.
In DMC2 I didn't much like the DT forms. Although Dante's majin form reminds me vaguely of Nelo Angelo and Nero's DT.
And Nelo Angelo I can't class as a DT since it appears to be actual armour and not a true form. Loved it, though. It really oozes a sense of rock-like immovable power, and the idea of him looking as though he's made of metal or stone I rather liked as well, as it befits his character as it turns out.
...You?
Edit: Oh, I also thought Credo's DT form was interesting as it wasn't so obviously demonic, but really quite aesthetically pleasing rather than looking brutish or twisted. When I think about it, it must have been difficult decisions along the way for the developers choosing a suitable demonic form for Dante and Co. in each game - trying not to be too cliche, but at the same time retaining culturally-recognisable demonic (or angelic) features, like horns and claws, cloven hoofs, wings and feathers and things like that. Having the form fuse with the character's clothing was an interesting idea, although I'm still not sure if I like it, or the more bestial forms they came up with such as Lucia's DT or Vergil and Dante's in 3.